Workable
Lighting Artist - Feature Animation (Marketing)
OUR STORY
For more than 35 years, Bardel Entertainment has led the animation industry through unwavering commitment to quality, creativity, and innovation. We are an internationally recognized, Emmy Award®-winning studio – in two prominent Canadian cities, Vancouver and Montreal – and the creative force behind top audience hits such as The Dragon Prince, Rick and Morty, Teen Titans Go!, and Diary of a Wimpy Kid.
Requirements
As a Lighting Artist, you will play a crucial role in bringing our animated worlds to life. You will be responsible for lighting and shading scenes, characters, and environments to achieve the desired visual aesthetic, mood, and storytelling impact of our animated project. You will collaborate closely with our creative and technical teams to ensure that our projects meet the highest quality standards.
What you’ll be doing:
Use your expertise to design, develop, and execute complex lighting setups, and materials for characters, props, and environments, ensuring they meet the creative vision of the project.
Collaborate with other departments to optimize scenes for rendering, ensuring efficiency while maintaining visual quality.
Work closely with the Lighting Supervisor/Lead, and other departments to maintain continuity of lighting and shading across the project, including solving creative and technical challenges.
Identify and troubleshoot technical issues related to lighting and rendering and implement creative solutions to overcome them.
Contribute to the development and improvement of the lighting pipeline, tools, and workflows to enhance efficiency and quality.
Manage rendering tasks, including setting up render passes, managing render farm resources, and ensuring efficient render times.
Conduct rigorous quality control checks to ensure that final shots meet the project's visual and technical standards.
What you’ll bring:
5+ years experience as a Lighting Artist in the animation or visual effects industry.
Proficiency in industry-standard 3D software (e.g., Maya, Houdini).
Proficiency using Katana including working with templates in a pipeline.
Strong understanding of colour theory, composition, and cinematography principles.
Strong knowledge of shading languages (e.g., RenderMan, Arnold).
Familiarity with compositing software (e.g., Nuke).
Strong problem-solving skills and the ability to work efficiently under tight deadlines.
Excellent communication and teamwork skills.
A passion for storytelling and a strong artistic eye.
Provide guidance and support to junior lighting artists and other team members, fostering a collaborative learning environment.
Location: Quebec, Canada
Benefits
Pay Range: $1,800- 2,200CAD per week
This salary range provided reflects our current expectations for these roles as of this posting’s date. Your final salary offer will consider various key factors, including your education, qualifications, certifications, experience, skills, geographical location, as well as the needs and requirements of the business.
Flexible work environment, Extended Health and Wellness from day 1, RRSP matching are just some of the benefits. For more details, check out our website.
If this seems like a good fit, what are you waiting for, get your application in!

Montreal, QC, Canada
CA$1,500-2,200/month